THE SHORT CASE STUDY

Designing a cashback app that users actually come back to

Designing a cashback app that users actually come back to

Designing a cashback app that users actually come back to

How a trust-first UX strategy, a friction-free cashback flow, and a conversion-focused onboarding reduced drop-off and drove 9 million downloads for P&G's La Cuponera.

Industry:

Brand-owned shopper marketing tool; FinTech

Scope:

Product design; Mobile-iOS & Android

Client:

Procter&Gamble

Mobile app design for Proctor&Gamble

The Impact

The Impact

The Impact

4.6★

4.6

App Store rating

Out of 5, a direct signal of user satisfaction and trust in the experience.

26%

26%

Sign up rate

Of users who browsed offers completed signup

16%

16%

Uplift in sales

Less friction, more purchases. A direct connection from UX to revenue.

Context

Context

Procter & Gamble needed a mobile cashback application for their Spanish and Portuguese market. One that would stand out in a category already crowded with apps users had learned not to trust.

The brief wasn't just build a cashback app. It was: build one that people actually use more than once.


I joined as an independent Product Designer from day one, working from concept through to launched product. That meant owning the full process: research, information architecture, UX writing, visual design, and close collaboration with developers through build.

*All screens in this case study have been translated to English from the original Spanish.

Procter & Gamble needed a mobile cashback application for their Spanish and Portuguese market. One that would stand out in a category already crowded with apps users had learned not to trust.

The brief wasn't just build a cashback app. It was: build one that people actually use more than once.


I joined as an independent Product Designer from day one, working from concept through to launched product. That meant owning the full process: research, information architecture, UX writing, visual design, and close collaboration with developers through build.

*All screens in this case study have been translated to English from the original Spanish.

The Problem

Retention had always been the achilles heel of cashback apps as a category. Users download them, hit one confusing moment, and leave. Research interviews with 30 existing cashback app users surfaced four recurring themes: complex redemption flows, lack of transparency about when cashback would arrive, irrelevant offers, and low trust in both payouts and data privacy.

The root cause across all four: existing apps made users work too hard for too little.

Retention had always been the achilles heel of cashback apps as a category. Users download them, hit one confusing moment, and leave. Research interviews with 30 existing cashback app users surfaced four recurring themes: complex redemption flows, lack of transparency about when cashback would arrive, irrelevant offers, and low trust in both payouts and data privacy.


The root cause across all four: existing apps made users work too hard for too little.

What I did

Built the product from scratch, esearch, information architecture, UX writing, visual design, and developer collaboration through build. The core strategic decision was to flip the standard onboarding sequence: show value first, ask for an account second. Most cashback apps front-load a registration wall before users have any reason to care.


Beyond onboarding, every feature was designed around the same trust principle, a cashback flow reduced to three steps, four clearly differentiated receipt statuses to eliminate post-scan anxiety, a wallet with a visible progress indicator toward the withdrawal threshold, and notifications tied to opt-in preferences rather than volume.

Onboarding, Mobile app design for Proctor&Gamble
Sign up/Sign in, Mobile app design for Proctor&Gamble
Opt-ins, preferences, Mobile app design for Proctor&Gamble
Homepage, Mobile app design for Proctor&Gamble
Product page, Mobile app design for Proctor&Gamble
My promotions flow, Mobile app design for Proctor&Gamble
My receipts, Mobile app design for Proctor&Gamble
Wallet, Mobile app design for Proctor&Gamble
Notifications, Mobile app design for Proctor&Gamble

The Insight

The Insight

Trust isn't a feature, it's the architecture. Every drop-off point in a cashback app is a trust failure in disguise: unclear status, unexpected friction, ambiguous next step. Designing for clarity at each of those moments wasn't a UX decision, it was a retention decision.

VALIDATION

9+ million downloads and a 4.6 rating don't lie

9+ million downloads and a 4.6 rating don't lie

App Store/Google Play reviews are one of the clearest signals of whether a product's UX is working. A 4.6★ average across millions of downloads suggests the trust-first design strategy landed, users found the experience clear enough, reliable enough, and valuable enough to come back and tell others.

4.6 star review from App store, Mobile app design for Proctor&Gamble
4.6 star review from App store, Mobile app design for Proctor&Gamble

App Store reviews: 4.6 across the Spanish and Portuguese market

App Store reviews: 4.6 across the Spanish and Portuguese market

LET'S WORK TOGETHER

Thoughtful UX got La Cuponera 9M downloads. What could it do for your product or website?

I find where users drop off and design the fix. No guesswork, just results.

LET'S WORK TOGETHER

Thoughtful UX got La Cuponera 9M downloads. What could it do for you product or website?

I find where users drop off and design the fix. No guesswork, just results.

Book UX & CRO audit

LET'S WORK TOGETHER

Thoughtful UX got La Cuponera 9M downloads. What could it do for your product or website?

I find where users drop off and design the fix. No guesswork, just results.